The Elder Scrolls Online creative director, Rich Lambert, recently spoke about the success of The Elder Scrolls Online: New World and how it will “shake things up” for the future of the game.
The Elder Scrolls Online’s creative director says New World’s success will ‘shake things up’ and ‘get the creative juices flowing’ is a blog post from Creative Director Paul Sage.
A rising tide lifts all ships, and nowhere is this more true than in the MMO genre, where new games’ success can frequently imply positive things for fans of previously released titles, as those games get fresh motivation to remain competitive and in the limelight. Rich Lambert, the creative director of The Elder Scrolls Online, agrees, stating in an interview that the success of New World’s debut is ultimately good for MMO gaming.
“To begin with, competition is a positive thing. It’s good for you. It is beneficial to the customer. Things start to go bad the second you feel like you don’t have to compete and continue to develop your product. So I think it’s fantastic, and we need more successful games in our genre to help gain customer confidence, to change things up, and to get those creative juices flowing and such.”
Lambert also discusses why he believes other games are successful, as well as hinting that ESO’s next big update will take the game to “a place that nobody expects.” In terms of the most recent game update, the Bounties of Blackwood event has reached its zenith, unlocking the Deadlands DLC for all Blackwood chapter owners for free.
It’s been confirmed! All #BountiesOfBlackwood prizes will be given to Blackwood Chapter owners! In the Crown Store’s Featured area, you may get them for free (the Deadlands DLC will be available at launch).
Continue exploring until October 12 to get extra prizes! https://t.co/dKP8FcYf1v pic.twitter.com/KryGHGhZuy https://t.co/dKP8FcYf1v
October 8, 2021 — The Elder Scrolls Online (@TESOnline)
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